Eternal
MasterWork
Lu4
Eternal
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Skills
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Classes
Skills
Items
NPC
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Articles
English
English
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Українська
Search
Eternal
MasterWork
Lu4
Eternal
Start to Play
Main
Classes (Eternal)
Adventurer
Adventurer
Placeholder for class Adventurer.
Role:
Novice
Weapon:
role-0
Armor:
role-0
Solo Gaming
0
Party Farm
0
Party PvP
0
Support
0
Survivability
0
Control
0
By Levels
All Skills
Active
Passive
Physical
Trick
Lv. 1
Reduces an enemy's aggressive tendencies, causing them to cancel their target.
Switch
Lv. 1
Confuses an enemy, causing them to cancel their target.
Unlock
Lv. 1
Opens Lv. 1 doors with a 30% chance. Also opens treasure chests with a 100% chance.
Backstab
Lv. 1
Supplements P. Atk. with 1107 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Stun Shot
Lv. 1
Supplements the user's P. Atk. with 344 Power to fire an arrow that stuns an enemy. Over-hit and target cancel are possible.
Deadly Blow
Lv. 1
Attacks the target's vital points with 1107 Power added to P. Atk. Over-hit. Half-kill.
Lethal Blow
Lv. 1
Attacks the target's vital points with 5773 Power added to P. Atk. Over-hit. Half-kill.
Critical Blow
Lv. 1
Attacks the target's vital points with 1832 Power added to P. Atk. Increases the user's Chance of Blow-Skills by 10%. Over-hit. Half-kill.
Escape Shackle
Lv. 1
Allows you to escape from a captured state (Physical and Magical root).
Symbol of the Assassin
Lv. 1
Creates a seal that maximizes dodging and assasination of nearby allies:
Chance to hit with Blow-abilities +50%
Evasion +15
Chance to evade magical and P. Skills +30%.
Find Trap
Lv. 1
Detects traps below Level 78.
Remove Trap
Lv. 1
Disarms traps below Level 78.
Dual Blow
Lv. 1
Attacks the target's vital points with 7490 Power added to P. Atk. Lethal Strike is possible. Half Kill is possible. Critical hit is possible.
Over-hit is possible.
Knives Out
Lv. 1
Supplements P. Atk. with 975 PvE Power and 620 PvP Power to strike an enemies unprotected backs. Available when equipped with a dagger or a dual dagger.
Over-hit and Critical hit are possible.
Shares cooldown with Backstab skill.
Razor Rain
Lv. 1
Attacks nearby enemy's vital points with 625 PvE Power and 500 PvP Power. Over-hit and Critical is possible.
Buff
Dash
Lv. 1
Speed +40.
Rapid Shot
Lv. 1
Atk. Spd. with Bow +8%.
Ultimate Evasion
Lv. 1
Increases Evasion by 20, physical and magical attack skill Evasion Rate by 25%, and resistance to buff-canceling attacks by 80%.
Focus Chance
Lv. 1
Frontal P. Crit. Rate -20%
Side P. Crit. Rate +20%
Back P. Crit. Rate +30%.
Focus Power
Lv. 1
Frontal P. Crit. Damage -20%
Side P. Crit. Damage +20%
Back P. Crit. Damage +40%.
Stealth
Lv. 1
Makes you invisible to monsters.
Greatly reduces stats:
Evasion -12
P. Def. -45%
M. Def. -45%
Accuracy -12
P. Atk. -45%
Mirage
Lv. 1
Provides a chance to cancel the target of an attacking enemy.
Exciting Adventure
Lv. 1
For all party members:
Speed +12
Evasion +10
Chance of Blow-Skills +20%
Avoid Rate for P. Skills +25%
Avoid Rate for M. Skills +25%
Resistance to buff canceling attacks +60%.
Shadow Step
Lv. 1
Allows user to stealthily approach an enemy from behind. Target cancel is possible. Atk. Spd. +18%, Chance of Blow-Skills +33%.
Hide
Lv. 1
Hides the user. Decreases Speed by 30%, and the effect is canceled if any action other than movement is initiated. Any first attack will have increased by 15% damage.
Hide Mate
Lv. 1
Makes a party member invisible. Any action other than moving removes the effect.
Illusion Immersion
Lv. 1
Gives full debuff immunity and increases chance to dodge P./M. Skills by 25%. Effect works when character's HP is below 60%.
Debuff
Lure
Lv. 1
Quietly lures an enemy.
Bleed
Lv. 1
Decreases an enemy's Speed by 20%, and inflicts Bleed, causing them to lose 25 HP every second. Inflicts minor damage based on walked distance.
Veil
Lv. 1
Creates an illusion of nearby monsters.
Bluff
Lv. 1
Deceives an enemy into turning his back, losing his urge to attack and becoming stunned. Target cancel is possible.
Sand Bomb
Lv. 1
Detonates a sand bomb at nearby enemies, decrease their Accuracy by 6. Has a chance to cancel the target.
Critical Wound
Lv. 1
Received P. Crit. Damage from regular attacks and blow-skills +15%.
Throwing Dagger
Lv. 1
Attacks the enemy by throwing a dagger with 954 Power added to P. Atk. and decreases Speed by 40%.
Item
Summon Treasure Key
Lv. 1
Creates 1 Maestro's Key. Consumes 2 Thief Keys.
Toggle
Fake Death
Lv. 1
Plays dead to keep a monster from attacking. Consumes 10 MP per second.
Silent Move
Lv. 1
Disables preemptive attacks from enemies.
Accuracy
Lv. 1
Accuracy +3.
Continuously consumes MP proportionately to the user's level.
Vicious Stance
Lv. 1
Increases Critical Damages by 35.
Continuously consumes MP proportionately to the user's level.
Just for a Blow skills.
Focus Skill Mastery
Lv. 1
Skill Mastery rate +10%.
Continuously consumes MP proportionately to the user's level.
Equipment
Long Shot
Lv. 1
Bow's Attack Range +200.
Bow Mastery
Lv. 1
Increases P. Atk. by 10.3 when using a bow.
Dagger Mastery
Lv. 1
Increases P. Atk. by 3.6 when use dagger/ dual dagger.
Light Armor Mastery
Lv. 1
P. Def. +1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
Evasion Haste
Lv. 1
During Evasion, increases your Atk. Spd. by 15%.
Dual Dagger Mastery
Lv. 1
When using a dual dagger, increases P. Atk. by 87.5
Chance of Blow-Skills +5%.
Silent Mind
Lv. 1
MP Consumption for bow shots -25%.
Ability
Critical Chance
Lv. 1
Increases Critical Rate by 20%.
Vital Force
Lv. 1
Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.
Boost Attack Speed
Lv. 1
Atk. Spd. +5%.
Quick Step
Lv. 1
Speed +7.
Esprit
Lv. 1
Increases HP Recovery Bonus by 2.5 and MP Recovery Bonus by 1.8 when running.
Acrobatics
Lv. 1
Increases the maximum height user can fall without taking damage by 60.
Critical Damage
Lv. 1
Increases Critical Damages by 32.
Boost Breath
Lv. 1
Increases lung capacity by 180.
Boost Evasion
Lv. 1
Increases Evasion by 2.
Acrobatic Move
Lv. 1
Increases Evasion by 4 when running.
Wisdom
Lv. 1
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Skill Mastery
Lv. 1
Depending on user's STR, the re-use time resets or the duration doubles.
Protection of Rune
Lv. 1
Increases M. Def. by 15%.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Elemental
Lv. 1
Increases Resistance to Fire/ Water/ Wind/ Earth by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Alignment
Lv. 1
Increases Resistance to Dark and Holy by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Fighter's Will
Lv. 1
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Lv. 1
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
Lv. 1
M. Atk. +5%
Cast. Spd. +5%
M. Critical Rate +5%
MP Consumption -5%.
Potential Ability
Lv. 1
When equipped with a Dagger or a Dual Dagger and Light Armor, increases Critical Rate by 20% and Critical Attack by 177.
Critical Bleed
Lv. 1
During Crit. Atk., can apply Bleed effect of appropriate level.
Reverse Mana Flow
Lv. 1
MP +12% for every PvP kill.
Unlimited Running
Lv. 1
Increases the Upper Limit for Speed to 255.
Requires Light Armor and Dagger / Dual Daggers.
Additional
Assassination
Lv. 1
With Dagger/ Dual-daggers:
P. Atk. +15, Chance of Blow-Skills +1%.
Sixth Sense
Lv. 1
When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.
Expose Weak Point
Lv. 1
Gives flesh and takes a bone. Decreases an enemy's P. Def. by temporarily exposing his weakness when receiving an enemy's attack. Increases the critical hit rate of general attacks.
Divine Inspiration
Lv. 1
Increases the number of buffs an individual can receive by 1.
Cornered Rat
Lv. 1
Increases the Upper Limit of the Hit Chance of Blow Skills from 80% to 100% and Speed by 7.
Effect works when character's HP is below 50%.